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File Types

3.1-Supported File types

Gltf/.glb or Graphics Language Transmission Format

Best for using where high end 3d models with or without animation is being imported. Great for using in Game ready projects. Heavy-may contain data you do not need for simple projects. Example: Unreal Engine. Unity.

.obj or Wavefront

Best used as a static 3D model exchange format for static meshes, offering broad compatibility across modeling, rendering, and 3D printing applications. It is considered the “JPEG of 3D,” being a simple, text-based format that excels at transporting geometry, UV maps, textures, and normals, though it does not support animation, hierarchy, or nodes. Lightweight and easy to work with.

mh2b* Makehuman 2 blender

This is the Default socket import file type for use in blender.

.stl or Standard Triangle Language

The standard, most common format for 3D printing. It converts 3D models into a triangulated mesh (surface geometry only). Great for CAD and 3d printer ease of usage.

.bvh limited**tbd/tba or Biovision Hierarchy

A BVH file is a standard ASCII text file format for storing motion capture data.

Limitations and Exclusions:

Please note we will not be supporting the fbx File type going forward.