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The New Fantasy Base Mesh release is July 25 2026!
This release is a long time coming, as way back a couple years ago, our makehuman 1 forum members voted that
they wanted a mermaid more than anything else for the first fantasy mesh to work with. It could not be a more happy
occasion that this mesh is available now-complete with skeleton and matching helpers for Makeclothes 2! This base, after
the robot mesh is the second of the new base mesh types as proof of concept in the new Makehuman 2.
Please note:
As you move to the other panels, you will start to see the major difference in this mesh. The fantasy mesh will allow you to
attach the new fantasy styled skeleton-thus allowing not just the use of assorted fantasy style body parts in addition to
normal human body parts but also the manipulation of these parts!
At present the body parts are attached using the clothing panel.
Looking at the modeling tab you now see a new heading called extra, in this panel you can use sliders corresponding to the
new body parts such as attached tail or wings. The manipulation of these will only be noticable whilst the model has the
corresponding attachment in use.
See Below the usage of the fantasy morph panel:
See Below the usage of the fantasy pose editor panel:
-Poses are assigned the same way as hm08 also, if they are imported for use with the fantasy skeleton.